/**
*	SpriteEvent
*	@author 	Liam O'Donnell 2008-04-01
**/

package com.spikything.pants3d.objects {
	
	import flash.events.Event;

	public class SpriteEvent extends Event {
		
		public static const INIT 	:String = "SpriteEvent_INIT";
		public var 			list 	:Array;
		
		public function SpriteEvent (type:String, list:Array=null) {
			super(type);
			this.list = list;
		}
		
	}
	
}